Items and Gear

Items/Gear 

Base level characters are able to select from one of three weapons, a simple dagger, a simple bow and arrows or crossbow, or a worn flintlock pistol. These items will do 1D6 damage. As characters progress on their journey across Casus, their skills will increase and points may be added to specific traits. Characters will receive increasingly valuable weapons and armors that will supplement their play styles and character types. These items will be recovered as either loot from enemy kills, or purchased from one of the many merchants of the Regis Kingdom. Some weapons with magical properties may even have a personality of their own…

Weaponry falls into three categories: One Handed, Two Handed, and Ranged.

Below are some examples of each:

One Handed: Swords, Maces, Hand axes, Daggers, and Shields

Two Handed:  War Axes, Claymores, Halberds, Spears, and War Hammers

Ranged: <span style="font-size:12.0pt;line-height:115%;font-family:"TimesNewRoman","serif""> Bows, Pistols, Rifles, Grappling Hooks, Cannons, and Blunderbuss’s

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Backgrounds and Quirks
<h2 class="MsoNormal">Combat and Damage

<h2 class="MsoNormal">Items and Gear

Magic Stones
<h2 class="MsoNormal">Beastiary

<h2 class="MsoNormal">Blank Character Sheet

<h2 class="MsoNormal">Example Character Sheet